Posts Tagged ‘dragon*con’


Dragon*Con City of Heroes Panel — Courtesy CoH Podcast!

October 18, 2009

So Chooch and Viv from the CoH Podcast have gotten their audio of the City of Heroes panel at Dragon*Con up on their website!  It’s pretty epic, as I got to chair the discussion because I was apparently the most knowledgeable one there about the game.  But, it was an honor to be in a room with so many great people.  The City of Heroes fanbase is TREMENDOUSLY AWESOME, and I can’t stress that enough.

But, before I go any further, I need to get some stuff out of the way:

First of all, GIGANTIC THANKS to Douglas Allan from the Paragonian Knights and Mark Brinkman from Central Nexus.  Without those two helping with the panel, I would have been screwed.  They came on at the last minute, unprepared, and did a killer job with answering everyone’s questions and offering insightful commentary on the fly.  THANKS SO MUCH!!!!! ❤

Second of all, big thanks to Chooch and Viv for coming by the City of Heroes panel at Dragon*Con 2009 and recording it.  It was an awesome idea as there was some seriously great discussion during that panel.

So, without further ado, if you want to listen to the panel and pretend you’re at Dragon*Con, go jump over to CoH Podcast’s site and listen in on their latest podcast!


Recovering from Dragon*Con

September 11, 2009

Hey everyone, I’m back from D*C and it was insane this year.  I had a great time meeting so many people, running my fan panels, and really getting out there this year.  Thanks to everyone for making it happen, thanks to the people who came to all of my panels (and some who probably got sick of seeing me :3), and thanks to track director Kevin “Grimthorn” Stallard for making all of this happen.  If you guys can, surf on over to and let this man and his great staff know how well they did this year.

If I could give any one panel a special shout out, it would have to be the City of Heroes panel.  Holy. Hell.  That’s all I have to say about that, really.  The COH community has proven, very strongly, that it is one vibrant, friendly, and amazing community.  I can’t remember the last time I have ever heard of a community coming up with ways to make the game more money.  Yes, that’s right, you read that correctly, the community was coming up with more ways for the game to make money.  That’s how much they love this game.  It’s one thing to say you want more content, but it’s entirely another to say you want more content and you want to come up with ways to fund that content.

Also, special thanks to Chooch and Viv from the COH Podcast for recording the panel, and thanks to Omnitron from the Central Nexus Blog for helping me out with the panel.  Without him and his friend, I would have been so far up the creek, but luckily they were willing to help and lend their expertise.  I haven’t played COH since Architect. >.<

Past that, I want to give a shout out to the SOE Community Team.  Those guys put on a great party on Sunday night, and it was a great way to really end the convention.  Making fun of the WoW Players was AMAZING. 😀  (Y’all can blame Kevin Stallard for that, as he’s the one who pointed out the guy in the WoW shirt to Brenlo.)

I’m sad that I missed the insanity that turned out to be the Funcom party.  Apparently when I was there the party was lame, but then after I left it got all rocking at around midnight.  Figures.

I didn’t miss the insanity that was the Kingdom of Loathing party, however.  Those guys put on one hell of a good time — food and booze!  I’m looking forward to their stuff next year (plus it was all done with the hilarity of Kingdom of Loathing, which made it 10x better.)

Past all of this, however, I’ll be putting up my Dragon*Con impressions onto Massively… and telling a few more stories about the con in later posts.  For now, I need sleepies.  Glad to be back!