Posts Tagged ‘fun’

h1

Ok, you have no excuse to NOT get PlanetSide

September 22, 2009
MMOs for 5 bucks! SWEET!

MMOs for 5 bucks! SWEET!

So this week is MMO week for Direct2Drive’s anniversary, and they’re offering a selection of games for five bucks.  Now, normally I wouldn’t devote a post to this, but one title kinda stuck out at me on the list (aside from Age of Conan, of course.  Speaking of which, you should buy that if you have 5 bucks.  It’s not an amazing MMO, but it’s damn well worth 5 bucks.  I’d make a mention about EVE being 5 bucks too, but you probably jumped on that like a rabid wolverine.)

You should spend the 5 dollars and pick up PlanetSide.  No, I’m not joking.

PlanetSide is one of the games that has been trucking along quietly in the background for years now.  Not too many websites cover it, there’s not that many updates anymore, and it kinda gets boring after months of gameplay, but if you ever want an amazing game to jump into quickly and enjoy from day 1, then you want PlanetSide.  No questions asked.

For those not in the know, PlanetSide is the first (and pretty much only) MMOFPS.  The game sports multiple continents that can hold 100 players from each of it’s three factions, meaning you get to have 300 person battlefields.  There’s ground vehicles, air vehicles, hot dropping (first game to introduce a orbital drop as part of the action), mechs, battle armor, hacking, command abilities and more.  The action of PlanetSide has the tendency to quickly escalate into feverish firefight fits of action, where you don’t even know who’s shooting you from where.  All you know is that the sky is full of lead, and if you stick your head up it will probably be blown off.

Some of my best stories come from PlanetSide, and I wasn’t even a high level character.  Leveling in PlanetSide (yes, killing people gets you experience) means nothing more than more certification points that you can spend on gun licenses and implant slots for specialized abilities.  There’s no money in the game, just need to be certified for a gun (or vehicle) to use it (or drive it.)

The graphics, even for being a couple years old, still hold up just because the game will drive your computer nuts during intense firefights.  If the graphics were any better, you wouldn’t be enjoying the 200 person sieges.  You’d be watching a slideshow that ends in your character’s painful death.  But, lucky for you, that’s not the case.  Plus, even the smaller skirmishes are something to write home about, because the battlefield is persistent.  Capturing bases gets your side special benefits for battles on that continent, and capturing a continent means that you get to warp to the next continent in the line.  Every week, the map resets to neutral, and it’s once again a furious land grab.

The point of PlanetSide is to just have fun.  It’s like Battlefield 2 meets Team Fortress 2 meets World of Warcraft, except no endgame.  No raids.  No grinding.  Just having fun from day one.  That’s why I recommend this game to you, my readers.

For five bucks, it’s a steal, and now you have no excuse to not get it.  The monthly fee… well… that’s a bit iffy, but if you really enjoy the game, you’ll find the 15 bucks a month is well spent.  Plus, you can always cancel if you don’t want it past the initial month.  But, for five bucks, you have to try it.  Seriously.

Advertisements
h1

You need a break from your own “fun?”

January 18, 2009

I’ve recently gotten back into World of Warcraft after a recent haitus with the game, and it feels good to be back.  My guild missed me, the officers missed me, and it was good to just be back in Azeroth.  But after getting back in touch with everyone, I found a few holes in the list.  I asked around to find out where some of my other friends were, and what I got was pretty similar to what I had been doing.

“Oh, he/she is going on a hiatus for a little bit.”

It was when I heard this that it hit me.  Why the heck do we need to take breaks from our MMOs?  A game is something fun and relaxing.  Something we want to play because we enjoy it.  If that was the case, then why do we feel that we need to take “vacations” from them?

Personally, I think we’re taking our fun too seriously — and yes, that’s possible.  You can see it every time a raid comes up, you can see it whenever a new guild drama forum post pops up.  People find reasons to hate one another, even if their united objective is just having fun.  Can’t do the boss in one go?  Blame someone else!  Cause drama!  Loot that you needed dropped and you lost a perfectly legitimate random roll?  Tell him he’s an asshole because he somehow concentrated so hard at his keyboard that he not only caused himself an aneurism, he also forced Blizzard’s random program to make him roll a 89 and you a 2.

This is something I probably concentrate on too much, but fun is suppose to be fun.  This is usually the point where I would say something intelligent like, “Now if you changed the loot system around and perhaps minimized the rewards in favor of promoting storyline design…” and then wish for the best, but you and I know that’s sadly not going to work.  Some people are still gonna rush to whatever the max level is, or try to complete all of your content in 4 nanoseconds faster than their next door neighbor so they can prove to all of the women on the internet (all 6 of them) that they are the leetest (word looks stupid without the 3s, doesn’t it?) hunk of manhood there is in “World of Online Game X.”  All because technically, that’s what a game is about… beating someone else.  It wasn’t originally about the fun — it was about besting someone else.

But I like to think that we’ve evolved the concept of a game past that.  To something more than just that.  To something that we enjoy doing and don’t need to take breaks from…

So please, next time you’re on that raid or in that group… try to relax and enjoy yourself.  You might find that the game might be… fun?